Passepartout in Blender 3D
The passepartout darkens what’s outside the camera’s view. Here’s how to adjust it…
The passepartout darkens what’s outside the camera’s view. Here’s how to adjust it…
Cavity is a popular viewport shading effect in Blender which is turned off by default…
We can allow Blender to “Undo” more times or reduce the amount to save memory…
Learn how to quickly copy and paste a color from one color picker to another…
Here’s how to have the timeline editor in Blender display seconds instead of frames…
Here’s how to fix a glitching or flickering 3D viewport in Blender…
Edit Mode is where we edit the structure of objects. Here’s everything you need to know about it…
This simple setting is a huge help for precise modeling and sculpting…
Need a material with one shader on the front and another on the back? Here’s how to do it!
Here’s how to run a Blender file in multiple windows on multiple monitors.